In this video I talk about the game Mortal Online 2 and what is trully unique about it. I also compare that to other MMO’s and how the feeling is compared to the feeling of mortal when you do a dungeon or maybe get into an ambush. I also included a statement from the CEO where he explains what they make different to get this experience.
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Timestamps:
0:00 Henrik the brain
0:07 Intro
0:13 What makes it Unique
1:15 Themepark MMO’s
1:30 Why its so good
2:00 The danger is always there
2:15 How star vault handle this
3:05 Toxic People
3:30 New Casual Players from
4:15 The thrill is awesome
5:54 Henrik say what makes it so special
9:09 Leave your opinion please
9:33 Thanks Supporters
9:45 Outro
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@garother9173
03.12.2023I accidentally came into this game with MO2 release in Jan of -22 just because it randomly appeared on steam's main page, heard literaly nothing about it before. It literally was just one random click and then one spontaneous decision to buy – and 2 copies at once for me and wife – i even still dont sure why i done that as i do it such way really rarely. Yeah that random decision defined entire next 2-3 months 😀 to further understanding of context i always play various games, but when i looked back at the steam's personal play stats, which they released as "results of year" (or kinda) – i suddenly realized that i not launched a single damn other game on those 2-3 months :DD And thats all just about how addictive it may be and how surprisingly excited we(with my wife – we played amost all time together – usual for us though) was about it – and still are, i had some experience in other MMOs, mostly WoW, but after MO2 all of them looks like crap for casuals who not able to accept any challenge at all and dont want to use their brain at all.I like this game tends to not place any borders for you – except literally available content borders(devs not almighty lol). In this game i can fell that all in my hands, kinda, here – I play game, NOT game play me, deciding itself what i should and can do instead of me. I hugely like how almost every damn thing here – even if looks or sounds simple – can on practice have dozens of hidden details, or unexpected behaviour, or extraordinary applications and etc – so ponential stuff to try and explore is endless. And i like how social it is, at very least by having local voice chat – loads of meme content can come just from this xD (even through my voice english skills is still pathetic lol)I see some degree of hate around devs in community – and cant understand it properly lol. Through we all humans and all made mistakes and bad decisions and etc sometimes – and SV here not an exception – i see them doing really great work here. Just technically for me its looks like, kinda, imagine medieval Rust, without map generation and free build system, but in other terms with 10x more content, and that while having 50x less money just because being very nicheyeah turned out quite long for random comment at the end lol xd
Gustavo Molinari
06.03.2023I agree to some extent. It's really unique. I like the game a lot. But, it needs more content. In special, I believe it should have more things which contribute to the community as a whole, and give players the idea that they are contributing to a higher cause overall. There is too much unecessary griefing atm.
Henk Dalstra
16.02.2023It better be descrived as a geological phenomenon game with little or no room to manouver
Henk Dalstra
01.02.2023Mountain ranges are used only to force players down pre=set routes…..No sandbox there….its more like a glorified pvp trash game. than a sandbox.
Henk Dalstra
01.02.2023like more than half the map is walls of mountains….sp gppd ;fuck getting anywhjere…..the rift in the ocean is the saddest most sheit thing I ever saw forcing ppl down the same bottleneck….so No solo gaming there
Frosts
01.02.2023The game is definately beautiful and unique and I was really excited to start my journey. But I've just begun and have been playing for like 3 days now and have to say that there's no way to embrace my horse and I getting team killed while fighting all the time.. being an innocent player not able to farm simple pigs, general herbs, bandits or zombies really sucks. Even farming wood naked has been a bust. And witnessing people quit the game due to similar treatment is sad, that's why the population will never have proper growth. The current criminal system is flawed and miniscule. Trying my best to progress but it's really feeling impossible now.
A. Yuuki
13.10.2022I just started and am still in Haven, so maybe I'll be in for a wakeup call, but people calling game communities toxic is basically a feature for me at this point. I'm old enough where I grew up gaming in a time when people never even used that word to complain about things, but it just seems to me that any game where people have high interaction, high risk/high skill ceiling, etc is "toxic" now. It's like everyone is so fragile that if anyone uses anything besides party chat or a random kid messes with them it's automatically "toxic".It's just really annoying to me, because the cure for things like griefing or rude players isn't removing every feature that could possibly bother someone or heavy handed moderating/banning. There's a reason why everyone has such fond memories of online gaming before around the time the eighth generation of consoles happened. You just suck it up and enjoy the experience. Good and bad.
this smitty
07.10.2022I definitely got my taste of the greatness that is the risk vs reward adrenaline rush starting with UO. I've pretty much played every MMO since and while I had fun with many, none of them captured that magic. Dark Fall tried but it just ended up being a hot mess of a world with the entire player base afk/macro skilling up. It had it's moments but wasn't rugged enough for me. I only played MO briefly, I couldn't convince my friends whom we're all addicted to WoW to give it a shot so I gave up on it. I'm giving MO2 a try and enjoying myself, I'm learning the quirks fairly quickly. While it does have many issues, it also manages to capture what I've been missing since UO. It's got a long way to go, I hope it gets there one day.
Jeff Dumpster
18.09.2022That title is word salad. It almost reads like you're insulting Henrik saying he needs a brain🤣
Bootykraken
18.09.2022Most unique thing about mortal is the community sticking around for so long after 12 years of SV's continued bullshit
Najwa Laylah
18.09.2022I got a bigger rush, personally, from being hunted in Shadowbane.
Sayton
18.09.2022Much respect for Henrik
Kieren
18.09.2022Right now the game doesn't feel like you need a brain just the chance to know the newest overpowered mechanic. Then exploit it to have an advantage to go to the next thing added to the game. Once the major bugs are gone and features added. With a few dedicated mods on the payroll to handle the basic player issues and reports. Then the game would have great life. With that said its hope based on potential so there is hope.
SexNugz
18.09.2022If there every is an option for second characters, they shouldn't allow them to know professions. To keep the economy strong. Maybe convince Henrick of that wolfzeit!!!
Jesse Diepeveen
18.09.2022The GMs and Devs will randomly fuck you over… That's pretty unique. The CEO is delusional and a spiteful child… All great selling points
Katarxis
18.09.2022I'm really into exploring so I look forward to the POIs. One thing I miss in this game is the long-term progression as an individual player (not guild), so I hope that the veteran system will offer that in the future.
PocketsMcgee
18.09.2022This games not unique. Eve, Rust, UO, Scum, Eft. DayZ. Do everything better.
They quit after haven because all the bugs and plaits are mainly in the mainland. Dude get a brain.
I’d rather see Tarkov content.
ATC Forgiven
18.09.2022I have hired bow makers, armor smiths, and private security. Explored dungeons with raging minitours and hude spiders. Ive ridden into the sunrise with a huge group of players after an ingame night of fights in the woods. Ive sat on the edge of a mountain top and had dinner with strangers (real dinner and ingame) Hunted trolls with some of the most tactical players Ive met on any game. Ive seen guild practice with over 80 people on a hill side with mages casting lightning strikes into the thick of it. Ive hunted cougars with wolves. Been hunted by players with bears. Ive fished on water falls while guilds rode through the valley below.
The game is epic. It gives you the sense that you can do a million things but doesnt tell you that they have to be done. For some thats a real problem. They need that sense of direction. For those players I suggest a guild. Some the call of exploration and the reward of a high end smuggling run of x through a rival guilds territory is where its at. You can be a banker, armor smith, hunter, treasure collector, head collector , bounty hunter, a weapon smith, a fisher, an alchemist, a gatherer, a fighter, a builder, a smuggler, a salesman. You can travel unique biomes searching animals to tame (and hopefully soon to ride) find exotic food ingredients and feed your guild or even open a restaurant. There are player run bars, gladiator games, races and jousting events.
The community for me is like getting a huge fan base of all the nfl, hockey and baseball teams from every state and country and then piling them into an amusement park. Ive had some epic adventures with some epic people. I highly recommend this game if any of the above sounds like fun to you. Feel free to add me on discord im ATC Forgiven#0777 welcome to mo2
Jack
18.09.2022MO2 is the closest to being the game I dreamed of playing my entire life, and I will return to it at some point in the future. Hopefully by then the game is more polished.
David
18.09.2022I played WoW heavily, got bored with it and gave up WoW around 2007. I discovered EVE Online, and really liked the combination of exploration, player-driven economy, and excitement of full loot. It took me back to PVP on MUDs where there was real challenge, risk, and community. After the corporation I was in fell apart in EVE, I found myself playing solo.. and while I absolutely loved playing eve.. it is not nearly as much fun solo as in a decent group. A friend told me about Mortal Online 1, which happened to be right after a big expansion. Mortal Online was what I had in EVE, but so much more. Gone is any hand holding, and instead everything is ready for you to explore.. from locations, to crafting recipes, to hidden secrets. I played MO1 for a few years, and then walked away from it for about a year after the UE3 update was released (I play solely on linux). I came back to my old guild, High, when Haven was released, and found the world was just as immersive as when i left it.. however with a much lower player count. Now that Mortal Online 2 has been released, and MO1 content is slowly making it's way over.. the game is even better than it was in MO1. At the end of MO1, Star Vault made very poor decisions to try to bring in new players and keep old players.. in many ways they made decisions that went against the core MO1 "values". I strongly believe that MO2 is fixing those errors, while also bringing us a game that MO1 should have been. SV is a small developer, and while they have made great strides since MO1, they are still working through some kinks. However, I really do not believe they will make mistakes like they have in the past.. and I feel they (not just Henrik) are committed to giving us what MO really should be.
simeon burrows
18.09.2022This game is, shit
simeon burrows
16.09.2022I have never played a game this, badly optimized
simeon burrows
16.09.2022Lag,lag,lag
Void Vector
16.09.2022It has a few issues but it's just so awesome. I love the world of Mortal Online 2 and can't wait to see what else they are able to do with it. The Unreal Engine 5 update is definitely exciting to hear about after not playing for a while since launch and coming back now. I have joined a guild and must obtain THE POWAH!
James Bond
16.09.2022Preach, brother! MO2 is the best thing since sliced bread.
UC Love
16.09.2022First mmo I ever played was ultima online, MO2 gives me the rush in my blood, I once had.
Jesse Flaig
16.09.2022The threat of danger in this game is awesome.
Matt Breeland
16.09.2022Great concept, poor execution, dishonest marketing, and absolutely horrific ui design. The skill-based melee combat is excellent though.
I just wish a more mature, well-funded, well-managed development team would execute on the aspirations better.
Алексей Бельзер
16.09.2022What does henrik think about the balance between heavy and light armor?
Christopher Bonneville
16.09.2022Make a secondary charicter slot !! Do it right when the winter starts so we can spend a few thousand hr having a blast while avoiding the cold indoors 🙂